The chess player confused the computer by making some irrational moves halfway through the game. 那个棋手在下到一半时走了几步不合常规的棋,弄得与他对弈的计算机无法应付。
Then one of the computer scientists who was not a chess player, and who was shifting the pieces on the board for the computer, made a wrong move. 后来一位不是棋手的计算机专家,在棋盘上为电脑移动棋子的时候,又走错了一步。
The design and realization of Wudao chess computer game program has some referential value to accomplish the computer game programs of other sorts of folk chess. 该博弈程序的设计与实现对完成其他民间棋类的计算机博弈程序具有一定的参考价值。
That being so just like the chess computer, there may be no need of hypothesize some spooky substance, some immaterial substance. 正如电脑国际象棋那样,可能不需要设想那些令人毛骨悚然的物质和非物质。
It is funny to play chess with computer. 和电脑下国际象棋很有趣。
During the fourth game in the Philadelphia series, international chess master and Vice-President of the International Computer Chess Association David Levy compared the style of the computer to that of a former world chess champion, Bobby Fischer of the United states. 费城系列赛第四场比赛中,国际象棋大师,国际电脑象棋协会副主席大卫利维将电脑的棋风和一位前国际象棋世界冠军美国的博比费希尔的棋风作了一个比较。
Time Allocation is a typical and important strategy problem in chess matches, so does in computer games. 时间分配问题在象棋比赛中是十分重要的策略问题,在机器博弈中也是如此。
Nowadays, players at all levels of chess can profit from computer assistance during a game of chess. 如今,在一盘对局进行的过程中所有级别的国际象棋棋手都可以得益于电脑帮助。
How long it will be before the world chess champion is a computer is anyone's guess. 谁也猜不出计算机要多久才能成为世界象棋冠军。
Ever seen the great chess masters try to beat the computer? 见过伟大的国际象棋大师尝试击败电脑?
( The chess computer example comes up a lot because that was the original problem the Dreyfus brothers chose to explore with artificial intelligence, and Deeper Blue beating Garry Kasparov). 国际象棋计算机的例子反复出现,是因为Dreyfus兄弟当初在研究人工智能时就是选定象棋作为最初的问题,而且深蓝击败了加里•卡斯帕罗夫。
Adaptive Genetic Algorithm ( AGA) is used to solve the problem of chinese chess game on computer. 使用自适应遗传算法解决中国象棋计算机博弈问题。
Think about that chess computer and think about the explanation of our behavior in mental terms is bound to be very different from a physical explanation. 用电脑下国际象棋和用精神术语解释人类行为的这两种现象,一定有别于物理说明。
The modulation and demodulation. code and decode of CHESS are simulated with the computer. After the simulation, the feasibility of the CHESS is verified. 用计算机模拟实现了CHESS系统的调制解调、编码解码过程,由此验证了CHESS系统的可行性。
The game hardware structure of multi-processor system is presented based on the history of Computer Chess and representative system structure of Computer Chess. 在介绍国际象棋博弈计算机发展历程及其典型系统的结构基础上,给出了采用松散耦合型的多处理器博弈硬件体系结构。
This means could disperse hash value, enhance computer's ability of playing chess, and is valuable practically in researches of gaming on computer and other fields. 实践表明,该方法有较好的散列哈希值的能力,实现了计算机棋力的实际增长,在计算机象棋对弈以及其它领域的博弈研究中有实际的应用价值。
Data Structure Means About Chinese Chess Gaming on Computer 中国象棋计算机博弈中的一种数据结构方法
Key Technologies Analysis of Chinese Chess Computer Game 中国象棋计算机博弈关键技术分析
In order to improve the process speed of China Chess game system, it is a feasible scheme to design a special multi-processor system, which can reach the processing ability of Computer China Chess system. 为了提高博弈系统处理速度,设计一套专用的多处理器系统,达到博弈处理能力要求是一种切实可行的方案。
The static evaluation used in chinese chess game on computer currently could not reflect the strength trend of game players objectively and accomplish the strategic purpose of directional search of game players, so a method of revaluation based on situation is described. 针对目前在中国象棋计算机博弈中,广泛使用的静态估值方法不能客观体现博弈双方各自实力的变化趋势,实现博弈者战略意图定向搜索的实际,提出了基于对弈局势的二次估值方法。
Now, people have obtained success in Othello, Gobang, chess with computer game, however, Chinese chess computer game which has huger searching-tree, is still at the initial stage. 目前黑白棋、五子棋、国际象棋等棋类的计算机博弈已经取得了成功,而博弈树更为庞大的中国象棋计算机博弈尚处于萌芽阶段。
Chinese chess has a long history and the level of the Chinese chess computer game is not easier than chess. Not only the number of scholar who joins in the computer Chinese chess game is little but also information which is worth of reference is few. 与国际象棋相比中国象棋的历史更为悠久,其博弈难度水平决不亚于国际象棋,但是涉足学者太少,而且参考资料不多。
Chinese chess computer game belongs to the field of artificial intelligence research. 中国象棋的计算机博弈属于人工智能的研究范畴。
In this paper, we discuss how to use Support Vector Machines to computer vision, and then realize itIn this paper, man-machine chess game system for target identification, utilization of image processing, computer interface, software programming and pattern recognition technology. 本文以人机对弈系统中的棋子识别为目标,综合利用了图像处理、计算机接口、软件编程和模式识别技术。
The trailblazers in artificial intelligence once said: if mastered the essence of chess, maybe master the core of human intelligent behavior. Computer game offers a well testing ground to artificial intelligence. 人工智能的先驱们曾表明,如果掌握了下棋的本质,也许就掌握了人类智能行为的核心,计算机博弈为人工智能提供了一个良好的试验场所。
The research of Chinese chess computer game starts later than chess, but develops quickly. 中国象棋的计算机博弈研究起步较晚,但是发展较快。